A new graphical shell for GTA SA, over which I had to work more than 3 months. Modification includes a variety of shader effects and many novelties.
Details about the chart:
-Completely from scratch new priming Tajmcikl (basis) of color correction, weather and more.
-Developed SSAO and gamma correction (created a shadow effect under the car).
-A lot of effort has been invested in the atmosphere of the game, so the added light bloom and DOF (blur away, very light and mild brightness).
-New chromatic reflection (not mirrored).
-Added GodRays (rays from the Sun and the brightest areas. integrated with ME 1.7).
-Excellent detail and sharpness + smoothing (SMAA, FXAA), from which the picture in the game looks very realistic.
Form effects: PetkaGTA, b. smikseno and several Voroncov.
1. setting up a sharpened under single gameplay (for SAMPA has full settings).
2. Graphics for conventionally powerful and powerful PCs (512-game video card and above = 25 + FPS).
3. Modification is strictly prohibited to distribute to other resources without the permission of the author, since it is the exclusive GTAViceCity and nowhere else.